Constantine I

In this following guide, we will give you some overview of Constantine I’s skills, talent tree, and strategy in Rise of Kingdoms. Hopefully, this guide will help new players how to use Constantine I and how to maximize his strength in the game.

Constantine I

Constantine I

InfantryInfantry – GarrisonGarrison – supportSupport
Title: Peerless Lord
Civilization: byzantium Byzantium
Base Power: 1,200
Rarity: Legendary

Constantine I Introduction

Constantine I is a legendary Commander from Byzantium nation. Opposing to Belisarius, who has very high mobility and cavalry prowess in the battle, Constantine I is excellent at defense. He is considered one of the best defensive Commanders in the game thanks to his designed skills and talent build.

To summon Constantine I, you will need 10 of Constantine I sculptures, which can obtain throughout events, the VIP shop, golden chests.

Constantine I Skills

Edict of Milan

Edict of Milan Rage Requirement: 1000

For the next 5 seconds, Constantine I decreases the target’s attack. His troops and his nearby allies also gain additional damage reduction.

 

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Attack Reduction: 20% / 25% / 30% / 35% / 40%
Damage Taken Reduced By: 3% / 4% / 6% / 8% / 10%

 

This is a solid defensive active skill. It can reduce the enemy’s attack by 40% and the taken damage by 10%, which will mitigate a huge amount of damage when Constantine I faces a strong nuker.

Allegiance

Allegiance Constantine I’s infantry units gain bonus health.

 

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Infantry Health Bonus: 15% / 20% / 25% / 30% / 40%

Allegiance gives a huge boost to the infantry’s health. It works best when Constantine I runs infantry units only.

Impasse

Impasse When Constantine I serves as a garrison Commander, his garrison and watchtower receive additional damage.

 

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Garrison Attack Bonus: 3% / 4% / 6% / 8% / 10%
Watchtower Attack Bonus: 3% / 4% / 6% / 8% / 10%

 

If you want to play Constantine I as a garrison Commander, this skill is a must-have since it gives garrison and watchtower damage 10% more damage.

Cross of the Divine

Cross of the Divine When Constantine I’s troops strength reduces to 50%, his troops will receive a monstrous healing effect. This effect can only be triggered once every hour after his army leaves the city. Whenever his troops’ strength falls below 50%, all of the healing effects will be reduced by 30%, but if he gains a shield in this state, he will gain xx% more skill damage reduction.

 

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Healing Factor: 7500 / 9000 / 10500 / 13000 / 15000

Skill Damage Taken Reduction: 10% / 15% / 20% / 30% / 40%

 

Cross of the Divine is a unique skill and has an unusual restriction. It gives him a healing factor of 15000, which is a very large amount. It also reduces the skill damage taken by 40% if he has a shield, but it only applies when his troops’ strength falls below 50%, and he can only receive 70% of the amount of healing. This effect can only be triggered once every hour.

Sole Augustus

Sole Augustus Constantine I’s troops receive 15% more attack and 5% more defense.

Sole Augustus simply gives troops under Constantine I’s leadership 15% more attack and 5% more defense. A nice bonus to increase his fighting capabilities.

Recommended Talent Builds for Constantine I

Garrison Talent Build

This build mostly focuses on increasing his capabilities as the Garrison Commander, improving the watchtower and garrison defense and attack. It also increases his main stats like health, attack, and defense. Rage restoration is very important, so we invest in all rage-related nodes that let him use his active skill more frequently in the battle.

Constantine I 18 32 24

This is a different version of the Garrison Talent Build. It focuses more on his troops’ stats rather than garrison and watchtower.

Constantine I 22 13 39

PvP Talent Build

If you want to take advantage of his massive healing, you should use this build instead. This talent build will boost his healing effect as well as rage regeneration. Besides, his infantry armies also gain a large amount of health, defense, and attack bonus.

Constantine I 34 0 40

Pairing Commanders for Constantine I

Alexander the Great

Alexander the Great: This definitely the best partner for Constantine I because Alexander can give lots of benefits to him, such as a massive defense boost to infantry troops, bonus attack damage that Constantine I is lack of, a shield that can trigger the 40% skill damage reduction. A solid defensive combination.

  • This pair has low damage outcome but has a solid defense, so you may want to use this combination to prolong the fight with a strong nuker.
  • Alexander the Great should be the primary Commander.
  • Charles Martel is also a good replacement if you want to deal more with the damage.

Sun Tzu

Sun Tzu: If you are looking for an epic Commander to pair with Constantine I, then Sun Tzu is perfectly fit with him. He doesn’t have many strong defensive skills comparing to Alexander or Charles Martel, but he can deal a decent amount of damage to multiple enemies at the same time. Sun Tzu’s active skill can also restore rage, which will let Constantine be able to spam his active skill even more.

  • Constantine I should be the primary Commander.
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